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Zombie Shooter
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Devlog
Bugfixing + Performance + Tweaking
July 20, 2021
by
Pedryx
In this update I would start with a bugfixing, there are 2 bugs that I want to fix now: first is when player is moving and has a lot od upgrades he is moving faster than is own fired bullet so I need...
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Zombies and path finding
July 19, 2021
by
Pedryx
I created a spawner for zombies and simple prefab for a zombie, then I started designing some map representation. I decided that each tile will have in each corner one vertex then after all vertices w...
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Improving maze generation
May 16, 2021
by
Pedryx
Today I decide that I will improve the maze genneration. When maze is curently generated, its created a walls big as a whole tile, I want to change it so the walls will only by at the border of the ti...
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Project C Start
May 10, 2021
by
Pedryx
Today I created a new unity project for Project C. The goal for today is create at least a board and the player. I started by making a rectangle as a floor and circle as a player. THen make controller...
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One Page Design
May 09, 2021
by
Pedryx
It will be 2D top-down shooter. Player will have to survive as many waves of zombies as he can. He will be in randombly generated maze so each new game will have a little bit different feeling. At the...
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